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1 Software Evolution & Reuse
Abbreviation: SERУниверсальный русско-английский словарь > Software Evolution & Reuse
См. также в других словарях:
Software product lines — Software product lines, or software product line development, refers to software engineering methods, tools and techniques for creating a collection of similar software systems from a shared set of software assets using a common means of… … Wikipedia
Software prototyping — Software prototyping, a possible activity during software development, is the creation of prototypes, i.e., incomplete versions of the software program being developed.A prototype typically simulates only a few aspects of the features of the… … Wikipedia
Software modernization — is the process of understanding and evolving existing software assets. [cite book| author=Object management Group| title=Why do we need standards for the modernization of existing systems| url= http://www.kdmanalytics.com/kdm/ADM… … Wikipedia
Software Engineering Institute — The Carnegie Mellon Software Engineering Institute (SEI) is a federally funded research and development center headquartered on the campus of Carnegie Mellon University in Pittsburgh, Pennsylvania, United States. SEI also has offices in Arlington … Wikipedia
History of software engineering — Software engineering has evolved steadily from its founding days in the 1940s until today in the 2000s. Applications have evolved continuously.The ongoing goal to improve technologies and practices, seeks to improve the productivity of… … Wikipedia
Frame Technology (software engineering) — Frame Technology is a language neutral, models to code system that manufactures custom software [Software is emphasized here; but given the appropriate frames, FT can assemble any kind of documents: technical and end user manuals, UML models,… … Wikipedia
Aspect-oriented software development — (AOSD) is an emerging software development technology that seeks new modularizations of software systems. AOSD allows multiple concerns to be expressed separately and automatically unified into working systems.Traditional software development has … Wikipedia
Mono (software) — This article is about the computing platform. For other uses, see Mono (disambiguation). Mono Developer(s) Xamarin (formerly by Novell and originally by Ximian) and the Mono community … Wikipedia
3GPP Long Term Evolution — LTE (Long Term Evolution) is the next major step in mobile radio communications, and will be introduced in 3rd Generation Partnership Project (3GPP) Release 8. The aim of this 3GPP project is to improve the Universal Mobile Telecommunications… … Wikipedia
Service-oriented architecture — (SOA) is a method for systems development and integration where functionality is grouped around business processes and packaged as interoperable services . SOA also describes IT infrastructure which allows different applications to exchange data… … Wikipedia
Normalized Systems — is a theory to design and engineer information systems exhibiting proven evolvability. Originally established at the University of Antwerp, at the department Management Information Systems of the faculty Applied Economics, it aims at re creating… … Wikipedia